API Documentation
- OblateSystem
- RingedSystem
- Limb Darkening
- Engine
ellipse_bound()ellipse_star_term()lightcurve()outline_prelude()parameterize_2d_helper()planet_solution_vec()star_arc_solution_vec()planet_3d_coeffs()planet_2d_coeffs()generate_sample_radii_thetas()lambertian_reflection()planet_surface_normal()sample_surface()surface_star_cos_angle()cartesian_intersection_to_parametric_angle()ellipse_angle()parametric_to_poly()point_in_ellipse()poly_to_parametric()poly_to_parametric_helper()para_eval()parametric_conic_intersections()ring_para_coeffs()ring_prelude()ring_star_term()ringed_lightcurve()triple_term()kepler()skypos()t0_to_t_peri()true_anomaly_at_transit_center()generate_change_of_basis_matrix()